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关键词:
Foundations of 3D Graphics Programming
- Using Jogl and Java3d
书目信息
ISBN:
9781846281853(13位)
中图分类号:
TP3
杜威分类号:
中文译名:
三维图形编程基础:JOGL 与 Java3D使用
作者:
Jim X. Chen; Edward J. Wegman
编者:
语种:
English
出版信息
出版社:
Springer
出版地:
出版年:
2006
版本:
版本类型:
原版
丛书题名:
卷期:
文献信息
关键词:
Computer Science
前言:
摘要:
内容简介:
<P>This new text/reference is a shortcut to graphics theory and programming using JOGL, a new vehicle of 3D graphics programming in Java. It covers all graphics basics and several advanced topics, without including some implementation details that are not necessary in graphics applications. It also covers some basic concepts in Java programming for C/C++ programmers. Specifically, it covers OpenGL programming in Java, using JOGL, along with concise computer graphics theories. </P> <P></P> <P>The book is designed as an excellent shortcut for scientists and engineers who understand Java programming to learn 3D graphics, and will serve nearly as well as a concise 3D graphics textbook for students who know programming basics already. Moreover, it is a good reference for C/C++ graphics programmers to learn Java and JOGL. It is recommended for readers who know basic vector analysis and programming already. </P>
目次:
<P>Introduction.- Transformation and Viewing.- Color and Lighting.- Blending and Texture Mapping.- Curved Models.- Programming in Java3D.- Advanced Topics.</P>
附录:
全文链接:
读者对象:
Grad. textbook
实体信息
页码:
298
装帧:
Hard
尺寸:
其它形态细节:
其它信息
原价:
EUR
59.9500
原版ISBN:
其它ISBN:
图书特色:
书评:
扩展信息
Isbn:
1846281857
issue:
2006JC02
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