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关键词:
Fundamentals of Game Design
书目信息
ISBN:
9780131687479(13位)
中图分类号:
TP3
杜威分类号:
中文译名:
游戏设计基础
作者:
Adams / Rollings
编者:
语种:
English
出版信息
出版社:
Prentice Hall
出版地:
出版年:
2006
版本:
版本类型:
原版
丛书题名:
卷期:
文献信息
关键词:
CIS
前言:
摘要:
内容简介:
For courses in Fundamentals of Game Design for all video game developers and designers With a focus on designing for the commercial entertainment market, this text teaches the principles and practice of game design and covers each of the major game genres ?individually.
目次:
Preface Part One: The Elements of Game Design 1: Games and Videogames 2: The Design Process 3: Game Concepts 4: Game Worlds 5: Creative and Constructive Play 6: Character Development 7: Storytelling and Narrative 8: Creating the User Experience 9: Gameplay 10: The Internal Economy of Games 11: Game Balancing 12: General Principles of Level Design Part Two: The Genres of Games 13: Action Games 14: Strategy Games 15: Role-Playing Games 16: Sports Games 17: Vehicle Simulations 18: Construction and Management Simulations 19: Adventure Games 20: Artificial Life, Puzzle Games, and Other Genres 21: Online Games 22: The Future of Gaming Appendix A: Sample Design Documents Glossary References
附录:
全文链接:
读者对象:
实体信息
页码:
600
装帧:
Paper
尺寸:
其它形态细节:
其它信息
原价:
USD
61.3300
原版ISBN:
其它ISBN:
图书特色:
书评:
扩展信息
Isbn:
0131687476
issue:
2006JC02
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